Hot Lead Lunch

This two star  assignment was to write a terrible death ending for a choose your own adventure style book. It was a great assignment to incorporate the western theme; no shortage of deaths in gun battles in westerns. It was fun to take a typical western finale scene and create a silly twist that meant that the hero wasn’t going to go down in glory like usual.

You Chose Wrong!

The man that challenged you to a fight only looked like he was a loner. After venturing out in the street for an old fashioned draw, you noticed an ominous glimmer from a rooftop across the road. Turns out the whole thing was an elaborate scheme, and that the man on the roof whose gun barrel just revealed him was still sore at you for taking the sheriff job in the old 4 horse town you had left. Before you could draw your weapon or even turn tail and run, you heard the loud report from the rooftop rifleman and felt the bullet tear though the flesh in your abdomen. It was at that time that the man who called you into the street drew his revolver and fired two more well aimed shots. You were dead before you hit the ground.

 

Run For It

You manage to sidestep all six shots from Six Shooter Sam and bust out of the saloon doors. Johnny pauses to reload his gun, and you make a break for it across the dusty road. Good thing you didn’t try to shoot, since you’ve just now remembered that you forgot to bring any bullets with you today. The sun is bright in your eyes and it’s hard for you to navigate through the streets. Still, you make your way past some buildings right as more bullets come flying at you. His shots still ring in your ears as you trip over some bar or something, which sends you tumbling to the ground. Before you know it, a horn is roaring at you, the ground rattles, and you shade your eyes to find a rapidly approaching train just feet away from you.

Suddenly you remember that, in fact, you had loaded your gun before leaving the house this morning. If it’s any consolation, you probably would have missed anyway.

__________

I love choose your adventure narratives, so when I found this prompt I definitely didn’t want to pass up the chance of writing my own bit. The prompt only requires you to write a “bad path” ending, but thinking about the rest of the narrative was still necessary and no less challenging. I wanted to make this story western-themed, so of course it’s about a show-down in a saloon. The character you’re playing had just gotten into a squabble with a notorious gunslinger, Six Shooter Sam. Your only options were to either try your hand at shooting at him or try to run. The fun (and mostly frustrating) thing about these kinds of stories is that they often wind up unlikely or absurd, going against what might actually be logical. I mean, why would you try to shoot a gunslinger who is probably quicker than you are? The logical thing to do is run, but perhaps Sam isn’t that great with a gun after all and secretly you should have tried to outshoot him. It’s silly and ridiculous, but that just goes with the theme of the game genre.

You Chose Wrong. *o*

Another project I chose out of the writing section of the Assignment Bank this week weighing in at a hefty 2 stars is titled Your Adventure is Over. The object of this project was to write a “You chose wrong” scene after you supposedly choose the wrong path in a choose your own adventure style setting.

So alas, here it is:

Enter the Dark room

You choose to go down the spiral staircase into the cellar. A dark room with a bit of a draft greets you. You reach for your flashlight only to realize you no longer have it on your person. You hear a strange squelching sound. The sound draws nearer and you can’t see a thing! You begin to back away from the noise but your back meets a wall. Your last thoughts are of how slimey the wall is before a grue swallows you whole! Next time you might want to pack an extra light.
The End

Choose Your Own Death

I was happy about this assignment. Not the whole dying part but, you know, the nostalgia. I also decided that this would be a perfect opportunity to incorporate my noir character and someone else’s. After looking through some character dossiers I decided on having the person who “died” to be Rick Shannon, a character created by Ben. His dossier can be found here. His job as a cop was perfect for Layla who is apart of the mob. It all just fell into place after that.


 

You turn the corner and fall to your knees, out of breath. You roll your shoulders and stand back up. However, you freeze because one of the men who had been chasing you was now standing in front of you. He was tall and all clad in black with dark features akin to an eastern European. He grabs you roughly by the shoulders and throws you against the wall, head tilted slightly. You struggle against him and try to grab your gun but he holds you steady, easily keeping you pinned.

 

Soon, the other one who had been chasing you appears from behind him. They both look identical, twins maybe. They murmur a foreign language to each other, perhaps Russian. The other one pulls your gun from your holster and aims it at you. However, he doesn’t cock it and that means you know he won’t shoot you. Yet. They stare at you for a long moment, eyeing you up and down as the first lifts you slightly.

 

“So? Are you gonna kill me yet?” You grind out, struggling again.

 

“No. That’s what I’m going to do.” A voice says somewhere in the dark alley.

 

The one holding you lowers  you and pulls you towards the middle of the alley. Footsteps could be heard approaching you. They were loud like heels on concrete. A figure appears before you and you know she will be your death. She smirks and your adrenaline rises. This, this will be your end. She takes your gun from the other man and aims it at you. Not at your head but at your chest. She cocks it and you hold your breath.

 

“Goodbye, Rick.” She says. “Any last words?”

 

“Fuck you, Layla.” You shout and she pulls the trigger.

 

You fall to the ground, breath ragged and uneven. Your blood pools around you as the trio walk away. Life flickers away from you as you finally close your eyes.

 

THE END

Will-o’-the-Wisp

This ending is inspired by a book I read as a child, titled The Moorchild. It takes place on the moors in Scotland where almost anything can happen. Unfortunately, this adventurer chose wrong.

You Chose Wrong

I will admit, I have never read a “Choose Your Own Adventure Novel,” as this ds106 assignment describes. However, I love the idea of writing the end of a story, the gruesome ending, not the happy one. So here we go!

The little imp told you the gold was buried here under this tree. You keep digging but soon realize the chattering birds above are more likely laughing Moorfolk, giggling at your misfortune. You swear and turn around, hoping to snatch up the tiny bearded man before he scampers off, but he’s nowhere in sight. In fact, you no longer see the path he took to lead you here. The moor has gone eerily quiet. You peer into the darkening late afternoon light and catch glimpse of a wavering twinkle, like a lantern. You take a few steps toward it, away from the soft soil beneath the trees. You’ve heard that will-o’-the-wisps can lead you to your fate, but to what fate will this glimmering glow guide you? You take another step toward the faint receding wisp and are immediately sucked down into the depths of the bog.
You chose wrong.
One of my favorite books as a kid was called The Moorchild, about a “changeling” named Saaski. “Changelings” are figments of European folklore said to take the place of children stolen away in the night before they were christened by fairies or pixies or elves. The magical creatures (in this book called moorfolk) would replace the child with an enchanted piece of wood or bundle of sticks, or occasionally one of their own that didn’t fit in or do their work. The whole book was ridden with folktales about getting lost on the moor and the dangers that could befall you there – a bit creepy for a children’s book, but still one of my favorites!

Hope you liked it! I’ve creeped myself out so much now I probably won’t sleep!

Your Adventure Is Over

Create a ‘Choose Your Own Adventure’ styled demise in a single blog post. The You Chose Wrong tumblr blog – http://youchosewrong.tumblr.com/ – gives a number of great examples of single pages that describe ‘your’ death after having picked the wrong path for the next page in your adventure.

From Wikipedia – “Choose Your Own Adventure is a series of children’s gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character’s actions and the plot’s outcome.”