My Editor is a B**** (Twilight Zone Sound Story)

I dread those meetings with my editor. She is rather harsh. Just the way she looks down on me.

my editor meeting

I have a new manuscript for her to review.

show manuscript

I just cannot predict how she will react.

my-editor

This was our last meeting.

This is my go at a new ds106 Sound Effects Story:

Tell a story using nothing but sound effects. There can be no verbal communication, only sound effects. Use at least five different sounds that you find online. The story can be no longer than 90 seconds.

As a change up, I opted to use sounds from a few Twilight Zone episodes I had downloaded for some other assignment work:

All of which were available (or a portion thereof) on the YouTube. I started by skimming each episode in video, and taking notes of what segments there were between the dialogue that I could extract as sound (if I were smarter, I might have noted the time in the clip the segment started), so my notes were:

A world of his own

  door close
  elephant/woman screaming
  rummaging papers in safe

time enough at last
  typewriters and chatter
  paper snatched
  bomb
  wind blowing climbing through debris
  horn honking
  running, wind blowing

The Invaders
  spaceship
  space man buzzing/woman screaming
  smashing ship
  

And I just mixed and matched til I found a theme, a fair bit of sounds of paper being ruffled or snatched, and then the loud noises. I somehow got the idea of a very angry editor, and what old Hank Bemis Budding Author might have felt tip toeing in with a new draft, and knowing the ripping he would get.

So I then had an outline for my story:

Use these segments

  door close
  typewriters and chatter (background)  
  rummaging papers in safe
  paper snatched
  elephant/woman screaming
  smashing ship
  wind blowing climbing through debris

I imported each clip into Audacity (free tip, you can import .mp4s and you get just the sound track) into one file, and then used that as a source to find the clips, and copy/paste to my working file. I snipped out some spoken segments, did a bit of level boosting, and snatched out some bits (door closing) to move elsewhere. Here is a snap of my work space:

(click for for size view)

(click for for size view)

I use trims a lot, and the time shift tool to move clips laterally in time. It’s also recommended to pay attention to the starts and ends of short clips, using the fade-in / fade-out to smooth out any abrupt cuts, and as well to use layering of sounds to mix them together.

The woman’s screams (Victoria in “A World of His Own”) are a bit erotic, and maybe in a different story, the editor might be enjoying Hank’s script.

But it’s a long walk home from those meetings. you might feel like yelling “Where is Everybody?”

Walking to the Party

For this part of the assignment, Mario, Luigi, and Peach are walking into the festival in Peach’s Castle.  I did everything in Audacity, blending a bunch of sounds together.  Here’s my workspace.

Screen Shot 2013-04-30 at 7.21.43 PM

I got all my sound effects from this website http://soundfxcenter.com

And here is the final, complete sound thing.

Listen! Do you hear the story?

Audio assignment #70

 

I downloaded the sound effects to create this from freesound.org/ I got the idea to this from a movie I just happened to over hear while I was surfing through channels on tv. Though I didn’t really see what was going on in the movie I heard some sounds like these which let my imagination run wild as to what was going on in the movie.

Bruce Lee sound effect story

I create a sound story of Bruce Lee taking out the Mafia Gangs to revenge for his beloved people.

Sound Effects Story

I create a sound story of Bruce Lee taking out the Mafia Gangs to revenge for his beloved people.

AudioAssignments, AudioAssignments70

Five sound story!

An essential apart of audio is being able to tell a story without verbal communication. i.e., without saying anything. For this audio assignment, the goal is to create a story with sound effects. The catch? You must use a minimum of five sounds without any verbal communication. Easier said than done, I realized. Although I did an assignment like this previously, it only seemed easier in the aspect that I had already previously used/ have gotten the hang of audacity. I ventured back to freesound.com for inspiration and I thought, ‘what better noises to imitate than of a baseball game?’ So I used five noises (a bat hitting a ball, crowd yelling, fanfare, the charge fare, and finally, cheering) to imitate the noises of a game. See if you can see which ones I used more than once, and which noise is which.

Sound Job

This week we had to create a 5 sound audio story using nothing but sound effects. I had to go through quite a few tutorials for these.
I recorded the sounds myself on my phone and then uploaded them to my laptop which meant a roundabout route through my pc using my partners camera. That nearly drove me nuts. I had to take the sd card from my phone and put it in her camera adaptor, then put it in my camera and upload it to the laptop. I used a file converter to change them from amr to mp3 and then I imported them to audacity. Then I played around with them until I got a story. I didn’t want to do too much with it because I was eager to get on to the bumper. Then I exported it as an mp3 and uploaded it to soundcloud so I could put in in the blog.

The next assignment was to create a 30 second bumper for a podacst or radio show. Bumpers are those pieces in between music or talking which advertises the show to the listener. Again, I had to go through the whole rigmarole with the phone. I really should get a mic for the laptop. I found some background music on Incompetech and some sounds on freesounds.org. One thing I did notice was that there was a huge difference between what I could hear on my headphones and what I could hear on the speakers. Also, I learned how to clean up the audio, but that was after I had it edited, so it was to late.

in which I realize that sound clips of human sounds creep me out

For this assignment I went through several pages of free sound clips to find the sound effects I wanted to use for my five-sound story.  The story I wanted to tell was of an event that lasts just as long as the file I ended up creating.  I had to look up several different sounds that humans make for it though, and while I was listening to them I realized I found the noises pretty disturbing.  The weirdest things have always gotten under my skin (claymation, for example) though so I guess I just have to add this to the list.

I powered through it though and came up with this ‘story:’

In it, a person is walking across the floor and runs into a table.  They grunt in pain as everything crashes to the floor, and then they sigh deeply in frustration.

I got to practice more with Audacity, which I liked.  I’ll be glad to never listen to this again though, if I can help it.

Ahhh, Game Over

For this sound effect story assignment, we were instructed to create a short story using strictly sound effects. For this project, I thought I would delve into my past, and tell a story that an 8 year old Dylan knew all too well. This audio story documents the journey of a video game player, from the excitement of a new beginning, to the frustration and anger associated with those last two dreaded words, “game over”.

 

A Slow Life’s Sound

Let me be honest here: I was dreading this sound effects story after that bumper. I was thinking it would take me hours of drawing out the sounds, finding the right layering, getting the right effects. UGH.

Finally I decided I just need to start thinking about what I want to do. I listened to a few examples from the assignment bank and got some ideas.

Then I spent a few minutes with my eyes closed as I tried to think of a memory that is mostly sounds.

After lots of “Oh I can’t do that without someone speaking,” I finally came up with a convenience store. The sound of the door chime, the slurpee machine, the refrigerators, the cash register–that would make sense!

So I started at the beginning, opening the door. I searched on FreeSound.org for a ringing bell. Everything had talking in it, though!  That’s when I spotted this gem.

So many memories of hearing that bell during Christmas time, I wanted to do a story with it.

Now, I’d prefer that everyone listens to the sound effect story before reading about how I made it.

So listen to it first!

 

Click here to learn more about the story.

Like I was saying before the sound clip…

I started off with that bell ringer.

Then I started to think about where the person who is hearing it came from.

How did he get to the place where he would hear this person ringing the charity bell?

I made up this story in my head of a lonely man on Christmas Eve who had nothing to do. No family, no friends, no pets. So he goes to the mall, hoping to take in some of the warmth from the other people there.

Of course it’s raining on this lonely night.

He gets in his car and drives silently to the mall. He parks, gets out of his car, and opens his umbrella.  Walking into the mall, he starts to hear the sound of the bell. He knows that he won’t just pass this time. He puts a few coins of spare change he had in his pocket into the tin bucket and feels a little bit better about his choice to come to the mall.

It’s a stretch, but I like it.

So where did I get all these sounds? FreeSound.org!

Click here for more on the sounds I used.

The rain at the beginning and end of the clip

Opening the car door at the beginning

Shutting the car door at the beginning

Rain hitting the car/windshield wipers/some of the driving

Car starting/most of the driving

Opening and closing the car door at the midway point

Opening the umbrella

Footsteps on wet pavement

Light rain on the umbrella

Salvation Army Bell Ringer

One part of dropping money into the can

The other part of dropping money

 

And here is a screenshot of all the sounds put in Audition for this particular audio story.

ds106 story

 

I had a lot of fun making this after I got my story in my head down. I originally couldn’t find just walking on pavement sounds, so I adapted to an even sadder story where it’s raining.